Ultimate

X_SOCKET_HAND_ROLLED

Means

an app upgrades a websocket itself

Typical cause

an app source file calls server.upgrade( or passes Bun.serve a websocket handler set, so the token check before the handshake, the per-actor cap, the heartbeat, the frame limit and the drain are the app's to remember, and the boot never serves the socket on the web listener

Fix

x verify --only boundaries --json — names the file and line; delete the upgrade and declare the socket with deviceSocket({ path, resolveToken, onFrame }) from @ultimat3/realtime/server

Listed under CLI and verify

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